Convert TGA to BMP — Free Online Converter
Convert Targa Image (.tga) to Bitmap Image (.bmp) online for free. Fast, secure image conversion with no watermarks or registration.
Conversion settings — add a file to adjust
Convert Targa Image (.tga) to Bitmap Image (.bmp) online for free. Fast, secure image conversion with no watermarks or registration.
Conversion settings — add a file to adjust
Upload your .tga file by dragging it into the upload area or clicking to browse.
Choose your output settings. The default settings work great for most files.
Click Convert and download your .bmp file when it's ready.
TGA (Targa) is Truevision's raster image format, widely used in game development and 3D rendering pipelines. TGA supports 8, 16, 24, and 32-bit color depths with optional RLE compression and a dedicated alpha channel, making it a staple format for game textures, sprite sheets, and rendered output from 3D applications like Maya, Blender, and 3ds Max. BMP (Bitmap) is Windows' native uncompressed raster format that stores raw pixel data readable by virtually any software.
Converting TGA to BMP is necessary when TGA textures and rendered images need to be used in applications or systems that do not recognize the TGA format. While TGA is ubiquitous in game development studios, it is not supported by most consumer applications, office software, or web browsers.
Many business applications, documentation tools, and presentation software cannot open TGA files. Converting TGA rendered output to BMP provides a universally readable uncompressed image that preserves every pixel value. BMP is also the expected input for certain firmware, embedded display controllers, and legacy Windows applications.
BMP's uncompressed nature makes it ideal as an intermediate format for quality-sensitive workflows. When TGA textures need to pass through processing pipelines that expect raw pixel data, BMP provides the cleanest representation without introducing any compression artifacts.
The TGA file is decoded by parsing its 18-byte header, optional image ID, color map (for indexed-color images), and pixel data (raw or RLE-compressed). The pixel buffer is decompressed if RLE encoding is present, and indexed-color images are expanded to full RGB or RGBA. The resulting pixel data is written as a Windows BMP v3 file with 24-bit (RGB) or 32-bit (RGBA) color depth. TGA's bottom-to-top pixel ordering is flipped to BMP's standard ordering. Alpha channel data from 32-bit TGA files is preserved in 32-bit BMP output. ImageMagick handles the TGA decoding.
No quality loss occurs. Both TGA and BMP store pixel data at full fidelity. RLE-compressed TGA files are losslessly decompressed. The BMP output is a pixel-perfect representation of the TGA image data. 16-bit TGA files are upsampled to 24 or 32-bit in BMP since BMP does not support 16-bit color depth natively.
| Device | TGA | BMP |
|---|---|---|
| Windows PC | Partial | Native |
| macOS | Partial | Partial |
| iPhone/iPad | Partial | Partial |
| Android | Partial | Partial |
| Linux | Partial | Partial |
| Web Browser | No |
TGA to BMP provides a simple, universally compatible output from game development and 3D rendering textures. Use it when TGA files need to be accessible outside of specialized creative applications.
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| Funktion | TGA | BMP |
|---|---|---|
| Fulde navn | Truevision TGA | Bitmap Image |
| Filendelse | .tga | .bmp |
| Bedst til | Game development | Uncompressed |