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Audio Conversion

Convert RMI to MOV — Free Online Converter

Convert RIFF MIDI (.rmi) to QuickTime Movie (.mov) online for free. Fast, secure audio conversion with no watermarks or registration....

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How to Convert

1

Upload your .rmi file by dragging it into the upload area or clicking to browse.

2

Choose your output settings. The default settings work great for most files.

3

Click Convert and download your .mov file when it's ready.

About RMI to MOV Conversion

RMI (RIFF MIDI) is Microsoft's RIFF-containerized MIDI format, deeply tied to the Windows multimedia stack — from the 16-bit mmsystem.h APIs in Windows 3.1 to the 32-bit DirectMusic framework in DirectX. The RIFF structure provided Windows applications with a unified binary format for all multimedia types: WAV for audio, AVI for video, and RMI for MIDI sequences. This integration meant any Windows application using the MCI command interface could play RMI files with a single 'play' command.

MOV is Apple's QuickTime multimedia container, the native format for macOS and iOS video production. Converting RMI to MOV extracts MIDI from the Windows RIFF container and renders it as audio within Apple's QuickTime framework. The output is an audio-only MOV file compatible with Final Cut Pro, iMovie, Motion, and the Apple professional video editing ecosystem.

Why Convert RMI to MOV?

The Windows and Apple multimedia ecosystems are fundamentally incompatible at the container level — Apple's Core Audio cannot parse RIFF MIDI, and Windows' MME cannot process QuickTime containers. Converting RMI to MOV bridges this divide, making Windows-authored MIDI content accessible to Apple's professional video tools.

MOV is the native container for iPhone and iPad video recordings and the default import format for Final Cut Pro. Rendering RMI audio into MOV enables seamless integration with Apple video production workflows — the audio appears as a native timeline clip without format conversion within the NLE.

Common Use Cases

  • Importing rendered Windows game RMI soundtracks into Final Cut Pro video timelines
  • Creating audio-only MOV files from Windows kiosk RMI music for Apple Keynote presentations
  • Preparing legacy Windows training audio from RMI for iMovie projects on macOS and iOS
  • Porting Windows multimedia project audio from RMI to MOV for Apple Motion template integration
  • Providing rendered Windows-era MIDI compositions as MOV files for Apple-ecosystem collaborators

How It Works

FFmpeg extracts the MIDI data chunk from the RIFF MIDI container and synthesizes audio using a SoundFont-based engine. The PCM output is encoded using AAC-LC (the standard QuickTime audio codec) or ALAC for lossless preservation. The encoded stream is packaged in a MOV container with proper QuickTime atom structure — ftyp set to 'qt ', moov with track and media atoms, and mdat with encoded audio. MOV and MP4 share ISO Base Media File Format lineage, but MOV supports Apple-specific extensions like timecodes.

Quality & Performance

MOV is a container that does not affect audio quality beyond the chosen codec. AAC at 256 kbps in MOV delivers transparent quality for synthesized MIDI content. ALAC in MOV provides lossless preservation. The SoundFont quality determines the musical character — a SoundFont matching the Microsoft GS Wavetable Synth character will produce results closer to how the RMI originally sounded on Windows.

FFMPEG EngineFastMinimal Quality Loss

Device Compatibility

DeviceRMIMOV
Windows PCPartialPartial
macOSPartialNative
iPhone/iPadPartialNative
AndroidPartialPartial
LinuxPartialPartial
Web BrowserNoNo

Recommended Settings by Platform

Spotify

Resolution: N/A

Bitrate: 320 kbps

OGG Vorbis preferred

Apple Music

Resolution: N/A

Bitrate: 256 kbps

AAC format required

SoundCloud

Resolution: N/A

Bitrate: 128 kbps

Lossless FLAC/WAV for best quality

Podcast

Resolution: N/A

Bitrate: 128 kbps

MP3 mono for spoken word

Tips for Best Results

  • 1Use AAC at 256 kbps for MOV files destined for Final Cut Pro — this is the standard Apple production audio codec
  • 2Choose ALAC encoding if the MOV audio will undergo further processing or remixing after import into a video editor
  • 3Render at 48 kHz to match video production standards and avoid sample rate conversion in the NLE timeline
  • 4Migrate RIFF INFO metadata from the RMI (title, artist) to MOV metadata atoms for organized project management
  • 5Consider M4A instead of MOV unless you specifically need the QuickTime container for a video editing workflow

RMI to MOV bridges the Windows RIFF MIDI world into Apple's professional video ecosystem. This is the natural conversion when legacy Windows MIDI content must integrate with Final Cut Pro or iMovie workflows.

Frequently Asked Questions

Yes. Final Cut Pro natively imports MOV files with AAC or ALAC audio. The rendered RMI audio appears as an audio-only clip on the timeline, ready for editing.
For audio-only content, M4A is more appropriate. MOV is preferred when the audio will be integrated into a video editing timeline. Both are MPEG-4 family containers.
No. RMI contains only MIDI performance instructions, not visual data. The MOV output contains only an audio track. QuickTime Player shows a blank window during playback.
Windows 10+ has basic MOV support for AAC audio. VLC plays MOV on all platforms. Older Windows versions may require QuickTime or a codec pack.
48 kHz for video production workflows (broadcast standard). 44.1 kHz for music distribution. Final Cut Pro handles both natively.

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