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Audio Conversion

Convert RMI to OGG — Free Online Converter

Convert RIFF MIDI (.rmi) to Ogg Vorbis (.ogg) online for free. Fast, secure audio conversion with no watermarks or registration....

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How to Convert

1

Upload your .rmi file by dragging it into the upload area or clicking to browse.

2

Choose your output settings. The default settings work great for most files.

3

Click Convert and download your .ogg file when it's ready.

About RMI to OGG Conversion

RMI (RIFF MIDI) is a Windows-exclusive MIDI container format built on the RIFF binary structure. The format was deeply integrated with Windows multimedia infrastructure — the Multimedia Control Interface (MCI) treated RMI files as 'sequencer' devices, and DirectMusic's IDirectMusicSegment interface could load RMI directly for interactive game audio. The RIFF envelope provided structured sub-chunks for metadata that standard MIDI files lacked, making RMI the preferred format for Windows multimedia authoring tools.

OGG (Ogg Vorbis) is Xiph.org's open-source lossy audio codec, completely free from patents and licensing fees. Converting RMI to OGG extracts MIDI from the Windows RIFF container, synthesizes audio, and encodes the result using the Vorbis psychoacoustic model. This produces a patent-free, broadly compatible audio file ideal for open-source projects, games, and web applications.

Why Convert RMI to OGG?

RMI is locked inside the Windows multimedia ecosystem — no open-source audio framework recognizes the RIFF MIDI container. OGG Vorbis provides a patent-free alternative that works on Linux, Android, Firefox, Chrome, and most game engines without licensing costs. For open-source projects incorporating legacy Windows MIDI content, OGG eliminates both format compatibility and patent licensing concerns.

OGG Vorbis delivers better audio quality than MP3 at equivalent bitrates, making it the preferred format in the open-source and gaming ecosystem. Game engines (Unity, Godot, Unreal Engine) all support OGG natively, making it the natural target for DirectMusic game soundtracks originally stored as RMI.

Common Use Cases

  • Converting DirectMusic RMI game soundtracks to OGG for use in Unity, Godot, or Unreal Engine projects
  • Rendering Windows multimedia RMI content as patent-free OGG for open-source application audio
  • Producing web-compatible audio from Windows RMI files for HTML5 games and interactive web applications
  • Creating OGG audio assets from Windows-era educational software RMI files for open educational resources
  • Migrating Windows kiosk RMI background music to OGG for Linux-based digital signage systems

How It Works

FFmpeg extracts the MIDI data from the RIFF MIDI container and synthesizes audio using a SoundFont-based engine. The rendered stereo PCM is encoded using libvorbis with psychoacoustic modeling — Vorbis applies MDCT transforms, noise floor estimation, and residue coding to remove inaudible frequencies. The encoded audio is wrapped in an Ogg container with proper page structure, stream serial numbers, and granule positions for seeking.

Quality & Performance

Vorbis at quality 6 (~192 kbps) produces excellent audio quality for synthesized MIDI content. Synthesized audio compresses well with Vorbis because the clean, predictable waveforms from synthesis are easier for psychoacoustic coding to optimize than complex recorded music. The SoundFont determines the musical quality; Vorbis encoding preserves it efficiently. At quality 4-5 (~128-160 kbps), the synthesis character from the SoundFont dominates over any encoding artifacts.

FFMPEG EngineFastMinimal Quality Loss

Device Compatibility

DeviceRMIOGG
Windows PCPartialPartial
macOSPartialPartial
iPhone/iPadPartialPartial
AndroidPartialNative
LinuxPartialNative
Web BrowserNoNative

Recommended Settings by Platform

Spotify

Resolution: N/A

Bitrate: 320 kbps

OGG Vorbis preferred

Apple Music

Resolution: N/A

Bitrate: 256 kbps

AAC format required

SoundCloud

Resolution: N/A

Bitrate: 128 kbps

Lossless FLAC/WAV for best quality

Podcast

Resolution: N/A

Bitrate: 128 kbps

MP3 mono for spoken word

Tips for Best Results

  • 1Use Vorbis quality 5-6 (~160-192 kbps) for optimal quality-to-size ratio on synthesized MIDI audio from RMI files
  • 2Provide both OGG and AAC sources in HTML5 audio elements for cross-browser web compatibility (OGG for Chrome/Firefox, AAC for Safari)
  • 3For game development, batch convert all RMI soundtracks to OGG at the same quality setting for consistent audio behavior across the project
  • 4Add Vorbis comment metadata (TITLE, ARTIST, DATE) to preserve attribution from the RMI's RIFF INFO chunks
  • 5Use a SoundFont matched to the game's aesthetic — retro games benefit from simpler SoundFonts, while modern projects need realistic multi-sampled banks

RMI to OGG converts Windows-locked RIFF MIDI content into a patent-free, open-source-friendly audio format. This is the natural target for game engines, Linux systems, and web applications.

Frequently Asked Questions

At equivalent bitrates, Vorbis generally produces better audio quality than MP3. For synthesized MIDI content, Vorbis at 128 kbps often matches MP3 at 192 kbps in listening tests.
iOS and macOS do not natively support OGG Vorbis. Third-party apps like VLC can play OGG, but for Apple ecosystem distribution, convert to M4A/AAC instead.
OGG is patent-free (no per-unit licensing fees), widely supported by game engines, produces smaller files than WAV/FLAC, and decodes efficiently at runtime. It is the standard audio format in the game development industry.
Quality 5 (~160 kbps) is good for most synthesized RMI content. Quality 7 (~224 kbps) provides extra quality margin. Settings above 7 waste space on synthesized audio with no perceptible improvement.
Not automatically. RIFF INFO chunks and Vorbis comments use different metadata structures. You can manually add TITLE, ARTIST, and COPYRIGHT as Vorbis comment tags in the OGG output.

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