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Audio Conversion

Convert MOD to AAC — Free Online Converter

Convert Amiga Module (.mod) to Advanced Audio Coding (.aac) online for free. Fast, secure audio conversion with no watermarks or registration....

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How to Convert

1

Upload your .mod file by dragging it into the upload area or clicking to browse.

2

Choose your output settings. The default settings work great for most files.

3

Click Convert and download your .aac file when it's ready.

About MOD to AAC Conversion

The MOD format is a cornerstone of computer music history, created for the Commodore Amiga's Ultimate Soundtracker in 1987. It pioneered the concept of tracker music: rather than recording a continuous audio performance, MOD files embed short instrument samples (typically 8-bit at around 8 kHz) and arrange them through pattern-based sequencing data. Each pattern contains rows of note events across 4 channels (extended to 8+ by ProTracker), with per-note effect commands controlling pitch slides, vibrato, volume envelopes, and sample manipulation. The entire system was a marvel of efficiency — a 3-minute song might occupy just 200 KB by reusing the same drum loop sample hundreds of times at different pitches.

AAC (Advanced Audio Coding) represents the opposite end of the audio spectrum: a modern perceptual codec that encodes continuous audio waveforms with psychoacoustic compression. Converting MOD to AAC means rendering the tracker's symbolic music notation into an actual audio stream through software synthesis, then applying AAC's sophisticated compression model. This transformation is essential for anyone who wants demoscene or retro game music to play on iPhones, iPads, web browsers, or any platform that supports the dominant streaming codec of the modern era.

Why Convert MOD to AAC?

The demoscene community produced tens of thousands of MOD compositions between 1987 and the late 1990s, representing a unique musical tradition that influenced electronic music for decades. However, playing these files requires a tracker-compatible rendering engine that most modern software and devices lack. Converting to AAC makes this cultural archive accessible through any standard music player, streaming service upload pipeline, or web audio API — without requiring listeners to understand what a tracker is.

Content creators producing retro gaming videos, chiptune compilations, or demoscene documentaries need MOD music in a standard audio format for their editing workflows. AAC is the preferred format for Apple ecosystem tools (Logic Pro, Final Cut Pro, GarageBand) and provides better compression efficiency than MP3 at equivalent quality, making it ideal for podcast episodes, YouTube uploads, and streaming platforms that accept AAC submissions.

Common Use Cases

  • Rendering demoscene competition entries into AAC for archival on modern streaming platforms
  • Extracting MOD game soundtracks as AAC files for retro gaming video content creation
  • Building curated chiptune playlists in AAC format for Apple Music or iTunes library import
  • Converting tracker music compositions to AAC for embedding in iOS and macOS applications
  • Preparing MOD-based music for podcast episode intros and outros in AAC-native editing software

How It Works

The MOD-to-AAC pipeline begins with FFmpeg's module decoder (libopenmpt or libmodplug), which parses the MOD file's header to identify the 15 or 31 instrument sample definitions (each containing sample length, finetune value, default volume, loop start, and loop length), the song arrangement table mapping pattern sequence positions, and the pattern data encoding note/instrument/effect triplets for each channel per row. The renderer synthesizes audio by fetching sample data at pitch-adjusted playback rates according to Amiga period values, applying per-tick effect processing (speed/BPM changes, portamentos, arpeggios, volume slides), and mixing all channels to a stereo PCM output. This PCM stream feeds into the AAC-LC encoder (libfdk_aac or native FFmpeg encoder), which applies MDCT transforms, psychoacoustic masking, temporal noise shaping, and Huffman coding to produce the final AAC bitstream in an ADTS or M4A container.

Quality & Performance

Since MOD files contain 8-bit samples originally digitized at low rates, the effective bandwidth of the source material is limited — typically no content above 10-12 kHz even after high-quality resampling to 44.1 kHz. This means AAC encoding at 128 kbps is more than sufficient for transparent quality; the codec's psychoacoustic model has little work to do when the source is already band-limited. The main quality variable is the rendering step: a high-quality SoundFont or sample interpolation produces cleaner audio before AAC encoding, while preserving the raw Amiga-style nearest-neighbor resampling retains the characteristic aliasing that tracker musicians intentionally exploited.

FFMPEG EngineFastMinimal Quality Loss

Device Compatibility

DeviceMODAAC
Windows PCPartialPartial
macOSPartialNative
iPhone/iPadPartialNative
AndroidPartialPartial
LinuxPartialPartial
Web BrowserNoNo

Recommended Settings by Platform

Spotify

Resolution: N/A

Bitrate: 320 kbps

OGG Vorbis preferred

Apple Music

Resolution: N/A

Bitrate: 256 kbps

AAC format required

SoundCloud

Resolution: N/A

Bitrate: 128 kbps

Lossless FLAC/WAV for best quality

Podcast

Resolution: N/A

Bitrate: 128 kbps

MP3 mono for spoken word

Tips for Best Results

  • 1Use 128 kbps AAC-LC as the sweet spot — MOD's 8-bit source material doesn't benefit from higher bitrates
  • 2Set the output sample rate to 44100 Hz for maximum compatibility with music players and streaming platforms
  • 3If the MOD uses Amiga-specific timing (CIA tempo), ensure the renderer handles BPM correctly to avoid speed drift
  • 4Preview the MOD in a reference tracker player (OpenMPT, MilkyTracker) before conversion to verify it renders as expected
  • 5Choose M4A container over raw ADTS for the AAC output to enable proper metadata tagging (title, artist, album)

MOD to AAC brings vintage Amiga tracker music into the modern audio ecosystem. At 128+ kbps, AAC transparently preserves everything the module renderer produces, making it the ideal format for distributing rendered tracker compositions.

Frequently Asked Questions

Yes. Once rendered to AAC, the separate channel data, instrument samples, and pattern sequences are baked into a single stereo audio stream. Keep the original MOD file if you need to edit individual parts, change instruments, or adjust the arrangement.
128 kbps AAC-LC is transparent for MOD content because the source material is inherently band-limited (8-bit samples). Going higher than 192 kbps provides no audible benefit. For very simple MODs with few channels, even 96 kbps can sound excellent.
Real Amiga hardware and different emulators each have unique analog filter characteristics, LED filter behavior, and mixing quirks. The FFmpeg renderer approximates ProTracker behavior but cannot perfectly replicate the specific DAC and low-pass filter of an original Amiga 500 or 1200.
Standard MOD files use 8-bit signed PCM samples, and the converter handles these natively. Extended MOD variants from trackers like FastTracker or Impulse Tracker may use 16-bit samples — these are typically saved as .XM or .IT files rather than .MOD, but the converter supports common extended module formats.
Use AAC-LC. AAC-HE is designed for very low bitrates (below 64 kbps) and uses spectral band replication to reconstruct high frequencies — but MOD audio already lacks high-frequency content, making HE's bandwidth extension pointless. AAC-LC at 128 kbps is the optimal choice.

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