Convert MOD to WAV — Free Online Converter
Convert Amiga Module (.mod) to Waveform Audio (.wav) online for free. Fast, secure audio conversion with no watermarks or registration....
Secure Transfer
HTTPS encrypted uploads
Privacy First
Files auto-deleted after processing
No Registration
Start converting instantly
Works Everywhere
Any browser, any device
How to Convert
Upload your .mod file by dragging it into the upload area or clicking to browse.
Choose your output settings. The default settings work great for most files.
Click Convert and download your .wav file when it's ready.
About MOD to WAV Conversion
MOD, the Amiga Module format, was birthed in 1987 when Karsten Obarski released the Ultimate Soundtracker for the Commodore Amiga. It established tracker music as a compositional paradigm: instead of recording performances, musicians placed note events on a grid, each triggering one of the file's embedded 8-bit instrument samples at a specified pitch. The 4-channel original format (later extended by ProTracker, NoiseTracker, and OctaMED) used the Amiga's Paula chip for hardware mixing, producing a distinctive sound characterized by hard-panned stereo, 8-bit aliasing artifacts, and creative use of sample looping. MOD files powered the golden age of the demoscene, with groups like Future Crew, Purple Motion, and Jogeir Liljedahl composing masterworks within these constraints.
WAV (Waveform Audio File Format) is Microsoft and IBM's uncompressed audio standard, storing raw PCM samples in a RIFF container. Converting MOD to WAV synthesizes the tracker data into a bit-perfect PCM representation with zero compression — what you hear from the renderer is exactly what gets written to disk, sample for sample. WAV is the universal interchange format for audio production, accepted by every DAW, editor, mastering suite, and audio processing tool in existence.
Why Convert MOD to WAV?
WAV is the format that every audio tool understands without question. Whether you're importing rendered tracker music into Audacity, Pro Tools, Ableton Live, FL Studio, or any other DAW, WAV guarantees zero compatibility issues and zero quality loss. For anyone who needs to process, edit, master, or sample from rendered MOD files, WAV provides the cleanest possible starting point — raw PCM data with no codec artifacts to compound through subsequent processing stages.
Professional mastering engineers preparing chiptune or tracker music albums for distribution require uncompressed source material. WAV at 44.1 kHz / 16-bit (CD quality) or 48 kHz / 24-bit (broadcast quality) provides the standard mastering input format. Even though MOD content originates from 8-bit samples, rendering to high-bit-depth WAV ensures that the renderer's interpolation, mixing, and effect processing are preserved at full precision, giving the mastering engineer maximum flexibility.
Common Use Cases
- Importing rendered tracker music into DAWs (Ableton, FL Studio, Pro Tools) for remixing and production
- Providing uncompressed source files to mastering engineers for chiptune album production
- Creating sample packs from rendered MOD instruments and phrases for use in modern music production
- Generating CD-quality audio masters from MOD compositions for physical media pressing
- Feeding rendered tracker audio to audio analysis tools that require uncompressed PCM input
How It Works
FFmpeg's module decoder (libopenmpt for accuracy, libmodplug as alternative) renders the MOD file by parsing the header (31 instrument descriptors, pattern order table, signature bytes), loading the sample data bank, and stepping through pattern rows at the module's tempo. Each tick triggers per-channel processing: sample fetch at the current position, pitch adjustment via Amiga period-to-frequency conversion, effect processing (portamento slides, vibrato oscillation, volume ramping), and output to the stereo mix buffer. The final PCM output is written directly to a RIFF/WAV container with a 'fmt ' chunk declaring the sample rate, bit depth, and channel count, and a 'data' chunk containing the raw interleaved PCM samples. No compression or transformation is applied — the WAV file is a bit-exact capture of the renderer's output.
Quality & Performance
WAV preserves 100% of the rendered audio — it is the renderer's output stored verbatim. The quality is entirely determined by the rendering configuration: sample rate (44.1 or 48 kHz), bit depth (16 or 24-bit), interpolation method (none, linear, cubic, sinc), stereo separation (0-100%), and Amiga filter emulation. For maximum fidelity, render at 48 kHz / 24-bit with windowed-sinc interpolation. For authentic Amiga character, render at 44.1 kHz / 16-bit with no interpolation and full Amiga LED filter emulation. Either way, WAV captures the result perfectly — there is no quality loss in the container or encoding step.
Device Compatibility
| Device | MOD | WAV |
|---|---|---|
| Windows PC | Partial | Native |
| macOS | Partial | Partial |
| iPhone/iPad | Partial | Partial |
| Android | Partial | Partial |
| Linux | Partial | Partial |
| Web Browser | No | Native |
Recommended Settings by Platform
Spotify
Resolution: N/A
Bitrate: 320 kbps
OGG Vorbis preferred
Apple Music
Resolution: N/A
Bitrate: 256 kbps
AAC format required
SoundCloud
Resolution: N/A
Bitrate: 128 kbps
Lossless FLAC/WAV for best quality
Podcast
Resolution: N/A
Bitrate: 128 kbps
MP3 mono for spoken word
Tips for Best Results
- 1Use 44.1 kHz / 16-bit for standard music distribution and 48 kHz / 24-bit for professional production workflows
- 2If storage space is a concern, convert to FLAC instead — it's lossless and 40-60% smaller than WAV
- 3Normalize the WAV output to -1 dBFS peak if preparing for mastering — MOD renderings often have low average levels
- 4Use the highest-quality interpolation mode available for production use, and no interpolation for authentic retro character
- 5Name files systematically (Artist - Title - Renderer.wav) to track which rendering engine produced each version
MOD to WAV provides the highest-fidelity, most universally compatible rendering of tracker music. It's the essential format for any production, mastering, or archival workflow that demands uncompressed audio.