Convert MOD to AMR — Free Online Converter
Convert Amiga Module (.mod) to Adaptive Multi-Rate Audio (.amr) online for free. Fast, secure audio conversion with no watermarks or registration....
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Upload your .mod file by dragging it into the upload area or clicking to browse.
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About MOD to AMR Conversion
The MOD format emerged from the Commodore Amiga demo scene in 1987, where programmers and musicians collaborated to create impressive audiovisual displays within severe hardware constraints. MOD files achieve their remarkable compactness by storing short 8-bit instrument samples alongside pattern-based sequencing data — the playback engine reads note events from a grid, fetches the corresponding sample, pitches it to the correct frequency, and mixes up to 4 channels (or more in extended trackers) into real-time audio output. This architecture made MOD the lingua franca of computer music throughout the late 1980s and early 1990s, powering game soundtracks, BBS intro music, and thousands of demoscene productions.
AMR (Adaptive Multi-Rate) is a speech codec developed by the European Telecommunications Standards Institute, designed specifically for GSM and 3G cellular voice transmission. It operates at bitrates from 4.75 to 12.2 kbps, optimizing for the human vocal frequency range (300-3400 Hz). Converting MOD to AMR is a highly specialized use case — the narrow bandwidth codec will strip away most of the musical content that makes tracker compositions interesting. This conversion only makes sense when targeting legacy mobile networks or voice-oriented systems that exclusively accept AMR input.
Why Convert MOD to AMR?
Certain legacy telecommunications systems, IVR (Interactive Voice Response) platforms, and older voicemail systems exclusively accept AMR-encoded audio. If a developer needs to use a MOD-based melody or jingle as a hold music clip or IVR prompt on such a system, converting to AMR is the only option. The extreme compression (often below 10 kbps) also makes AMR suitable for transmitting simple melodic content over extremely bandwidth-constrained connections.
Some feature phones from the early 2000s could only play AMR files as ringtones, and a niche community of enthusiasts still seeks to convert tracker music into ringtones for vintage Nokia, Motorola, and Sony Ericsson handsets. While this is a nostalgic pursuit rather than a practical necessity, it connects two eras of mobile audio — the Amiga tracker scene that influenced early ringtone composers, and the GSM handsets that brought electronic melodies to billions of people.
Common Use Cases
- Creating IVR hold music from MOD compositions for legacy telephony systems that only accept AMR
- Generating ringtones for vintage feature phones that exclusively support AMR playback
- Preparing bandwidth-minimal audio samples from tracker music for satellite communication systems
- Converting simple MOD melodies for voicemail greeting systems on older PBX hardware
- Producing ultra-compressed audio snippets from demoscene music for embedded systems with AMR-only decoders
How It Works
The conversion first renders the MOD file through FFmpeg's module decoder (libopenmpt/libmodplug), processing the pattern data, sample bank, and effect commands into a continuous PCM audio stream. This stereo output is then downmixed to mono (AMR is mono-only), low-pass filtered to remove content above 3400 Hz (AMR's Nyquist limit at its 8 kHz sampling rate), and resampled to 8000 Hz. The mono 8 kHz PCM feeds into the AMR-NB encoder (libopencore-amrnb), which applies algebraic code-excited linear prediction (ACELP) to model the signal as a series of pitch pulses and codebook excitations. The encoder operates at one of 8 selectable bitrates (4.75, 5.15, 5.90, 6.70, 7.40, 7.95, 10.2, or 12.2 kbps), outputting AMR frames in an RFC 4867 container.
Quality & Performance
AMR was never designed for music — it's optimized for speech intelligibility at telephone bandwidth. Converting musical MOD content to AMR results in severe quality degradation: all frequencies above 3.4 kHz are eliminated, stereo imaging is lost entirely, and the ACELP model introduces warbling artifacts on sustained notes and harmonic distortion on pitched instruments. Simple single-voice melodies (a lead synth line or a basic chiptune sequence) survive AMR encoding somewhat recognizably, but any MOD with multiple simultaneous channels, percussion, or bass content will sound heavily degraded. The 12.2 kbps mode is the least destructive option.
Device Compatibility
| Device | MOD | AMR |
|---|---|---|
| Windows PC | Partial | Partial |
| macOS | Partial | Partial |
| iPhone/iPad | Partial | Partial |
| Android | Partial | Partial |
| Linux | Partial | Partial |
| Web Browser | No | No |
Recommended Settings by Platform
Spotify
Resolution: N/A
Bitrate: 320 kbps
OGG Vorbis preferred
Apple Music
Resolution: N/A
Bitrate: 256 kbps
AAC format required
SoundCloud
Resolution: N/A
Bitrate: 128 kbps
Lossless FLAC/WAV for best quality
Podcast
Resolution: N/A
Bitrate: 128 kbps
MP3 mono for spoken word
Tips for Best Results
- 1Use 12.2 kbps mode for the least destructive AMR encoding — lower bitrates are designed for voice and destroy music completely
- 2Simplify the MOD to a single melodic channel before conversion for the cleanest AMR result
- 3Consider AMR-WB over AMR-NB if the target system supports it — the wider bandwidth helps with musical content
- 4Test the output on the actual target device or system before committing to AMR — you may find AAC-in-3GP is also accepted
- 5Accept that AMR conversion is inherently destructive for music and use it only when no better format is accepted by the target platform
MOD to AMR is a last-resort conversion for legacy telephony systems. The speech-optimized codec severely degrades tracker music quality. Use only when the target system absolutely requires AMR format.